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William J Kowach
2474 Bartel St.· San Diego, California·  92123 · will@shogun3d.com · 858-761-8963

Summary of Qualifications: Three years of educational experience in 3d modeling with Autodesk 3D Studio Max, Maya, Mudbox and creating photorealistic/hand painted textures in Adobe Photoshop. Familiar with importing meshes and setting up shaders in Unreal 3.0 Engine. Solid understanding and application of traditional art skills such as composition, form, lighting and color.

   Skillset

Work Ethics

  • Autodesk 3ds Max
  • Autodesk Maya
  • Adobe Photoshop
  • Unreal Engine 3.0
  • 2D/3D Modeling
  • Normal, Diffuse & Spec maps

 

  • Self Motivated and Positive
  • Constructive and Communicative
  • Professional Attitude
  • Resourceful Time Management
  • Organized, Attention to Detail.

 

Education
Art Institute of California – San Diego                                                                      
Bachelor of Science – Game Art & Design                                                                       2006 - 2009

 

Work History

Day 1 Studios                                                                                                                  Chicago, IL
Environment Artist                                                                                     January 2010 - Present

Created thumbnails and concepts for "Cyanide" an Iphone 2.5d Game.

Art Institute of California – San Diego                                                                San Diego, CA 
Tutor                                                                                                                  July 2009 - Present

  • Tutor at Art Institute of California – San Diego in the fields of 3DS Max, Maya, Photoshop and Unreal Engine 3.0 for Level Design.

Sony Online Entertainment Mentorship Program                                           San Diego, CA
Team Leader                                                                                     October, 2008 – March, 2009

  • Leader of an art team of 6 in creating an environment based off of fantasy realism and styled towards Sony Online Entertainment’s Everquest II while receiving guidance and criticism from SOE’s Everquest II Art Team and Director.

Rogo Games                                                                                                            San Diego, CA
Contract Concept Artist                                                                    June, 2008 – September,2008

Created thumbnails and concepts for "Cyanide" an Iphone 2.5d Game.

The Yield Report                                                                                          Rancho Santa Fe, CA
Graphic Designer                                                                                 August, 2007 – June, 2008

  • Lead Graphic Designer of a financial bonds trading group known as “The Yield Report” performing various functions in office such as Excel Sheets, Charts, Graphic Designs, and Logos for new sub-company divisions.

Crown Air Avionics                                                                                                 San Diego, CA
Avionics Technician                                                                        September, 2006 - June, 2007

  • Logged customer aircraft malfunctions and systems troubleshooting. Provided active communication, safe control and repair work while ordering defective units.

United States Marine Corps                                                                                 San Diego, CA
US Marine / Avionics Technician                                                              July, 2001 – July, 2006

  • Served five years active duty in the United States Marine Corps.

Personal Profile
A broad balance in individual work ethics and team participation. Positive attitude with willigness to share tools and certain procedures in achieving results. Excellent communication skills orally and visually. Enthusiastic with practical focus on challenges and a continual desire to learn and develop skills.

 

 

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